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The following are the "House Rules" for the current campaign.
As much as possible we will attempt to honor all rules as printed, but where it's deemed necessary, adjustments will be made.
A quick summary: Each player begins with an ability score of 8 in each attribute, and may spend up to 32 points to improve their ability scores. See the chart below for the point costs per ability score.
| Ability Scores | Cost | Ability Scores | Cost | |
| 9 | 1 | 14 | 6 | |
| 10 | 2 | 15 | 8 | |
| 11 | 3 | 16 | 10 | |
| 12 | 4 | 17 | 13 | |
| 13 | 5 | 18 | 16 |
Here is a short list of common ability score combinations that can be generated from 32 points.
| Common Ability Score Combinations |
| 16,14,14,12,12,10 |
| 16,16,12,12,10,10 |
| 18,14,12,10,10,10 |
| 18,12,12,12,10,10 |